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Harvesting

Fishing

Fishing is the gentlest harvesting skill and the only one you can do in almost every town. The catch feeds Cooking, which feeds you — and a fisher who keeps at it will eventually pull up a message in a bottle, which is a treasure map by another name.

How you train it Start Fishing anywhere with water. It runs on the same fourteen-second cadence as the other gathering skills.
What you need An active fishing pole, and a fishing spot — most towns have one.

What comes up on the line

Blackfish needs 110 effective skill: your own skill plus the bonus of the tool in your hand and any band. Raw skill stops at 100, so on skill alone a Grandmaster's draw ends at Valorfish — the Share at GM column — and the last column is the draw once gear has made up the difference.

SkillYieldsShare at GMShare at 110 effective
No requirementFish82.0%81.9%
65.0Dullfish4.0%4.0%
70.0Shadowfish3.5%3.5%
75.0Copperfish3.0%3.0%
80.0Bronzefish2.5%2.5%
85.0Goldfish2.0%2.0%
90.0Agafish1.5%1.5%
95.0Verifish1.0%1.0%
99.0Valorfish0.5%0.5%
110.0 effectiveBlackfish—0.02%
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Your fishing pole decides what you can take, not just how far you train: it reaches one tier past its own material and nothing richer, whatever your skill. An Iron fishing pole takes nothing richer than Dullfish; anything past that gets away, and your journal names what it was. A tier bump still counts: an Iron fishing pole keeps the Shadowfish a bump turns its Dullfish into, though a find already out of reach stays lost. A Valorite fishing pole reaches Blackfish, the top of the ladder.
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Raw fish restores almost nothing. Cooking is a short skill and turns the same catch into something worth eating.

Fish Bobbers

Any catch at all can turn one up — a minnow is as good a chance as an Agafish. Right-click a bobber to unlock it for good, then wear it under Options. Every angler at the water sees the float on your line, which is rather the point of the Ultra Rares. Fishing while you are logged out counts exactly the same.

BobberTier
Cork & QuillCommon
Pinewood FloatCommon
Painted GourdCommon
LanternflyRare
MoonpearlRare
Copper WhistlerRare
Heart of the MaelstromUltra Rare
Wyrm's EyeUltra Rare
The Drowned StarUltra Rare
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A float you already own can still come up on the line. Keep the spare — it is an ordinary item, and another angler still hunting that one will want it.

Rares

Five yard pieces found only by working this skill. Any work at the skill can turn one up — every swing or craft, success or failure, and the hours you put in while logged out as well. Each stands in your yard or your house, carries its own story on its tooltip, and trades like any other item.

PieceIts story
Mounted ValorfishForty pounds of blue-steel fish, varnished and mounted mid-leap. The brass plate says it was landed off Jhelom on a hook bent from a hairpin, and everyone in Jhelom agrees that is true — the woman who caught it still lives on the harbour, and she still has the hairpin.
Sea Serpent SkullThe skull of a Sea Serpent that breached beside the wrong line, its jaw bound shut with net cord — purely for tidiness, the fisher who landed it insists. On still nights it can be heard clicking its teeth, which is also, apparently, tidiness.
The Drowned FigureheadShe came up in a trawl net off Skara Brae with her paint still wet — gilt hair, blue gown, eyes on the horizon — from a ship no harbour has any record of. Sailors say a figurehead only lets go of a ship it could not save. Hers is always, faintly, damp.
Net of Glass FloatsGreen and blue glass floats knotted into an old net, the kind that wash ashore after a storm from wrecks nobody reported. New Haven's fishers hang them on the drying rack for luck. Hold one up to the sun and there is a little water sealed inside that no glassblower can account for.
Stack of Lobster PotsThree pots lashed together and still smelling of the harbour, with a painted buoy and a claw poking out of the bottom one. The lobster has been in there two years and has refused every attempt to let it go. It has decided this is where it lives now, and it is not wrong.

Other Harvesting skills