Reference
Tools
Every gathering and crafting skill needs a tool, and the tool you are holding decides how far that skill can climb. This is the whole ladder in one place: what each tier trains you to, what it adds while you use it, and how long it lasts before it breaks.
What each tier trains you to
The cap is a hard ceiling on GAIN, not on use — an Iron pickaxe keeps mining perfectly well at 75, it just stops teaching you anything. The skill bonus is added on top of your real skill when the game checks what you can find or craft. What a pickaxe, hatchet, fishing pole or skinning knife can actually take is a separate ceiling: one tier past its own material and nothing richer, whatever your skill — Dull Copper in the Reach column means Dull Copper Ore, Dullwood, Dullfish or Dull Leather. Anything richer it finds gets away, and your journal names what it was; a tier bump from gear or a boss's hide still counts, even past the reach, as long as the find itself was not already out of reach. The two Uses columns are separate ladders: a pickaxe, hatchet or fishing pole spends a use every gather tick and a skinning knife one on every kill, so they get far more than a crafting tool that spends one per item made. A tool made Well-Made, Superior or Mastercrafted by a Hallmark crafter holds +5%/+10%/+15% more uses than either column says.
| Tier | Trains you to | Reach — pickaxe, hatchet, pole, knife | Skill bonus | Uses — pickaxe, hatchet, pole, knife | Uses — crafting tools |
|---|---|---|---|---|---|
| Iron | 75 | Up to Dull Copper | — | 500 | 100 |
| Dull Copper | 85 | Up to Shadow Iron | — | 600 | 130 |
| Shadow Iron | 85 | Up to Copper | — | 750 | 160 |
| Copper | 85 | Up to Bronze | — | 800 | 200 |
| Bronze | 85 | Up to Golden | +2 | 800 | 250 |
| Golden | 90 | Up to Agapite | +3 | 1,000 | 320 |
| Agapite | 95 | Up to Verite | +4 | 1,250 | 400 |
| Verite | 100 — no ceiling | Up to Valorite | +5 | 1,500 | 500 |
| Valorite | 100 — no ceiling | Up to Blackrock | +10 | 2,000 | 650 |
| Blackrock | 100 — no ceiling | Up to Blackrock | +12 | 2,500 | 800 |
Which tool serves which skill
Every one of these is a Tinkering recipe, and every skill listed refuses to start without its tool made active.
| Tool | Skill it serves | Ingots | Boards |
|---|---|---|---|
| Pickaxe | Mining | 5 | 4 |
| Hatchet | Lumberjacking | 3 | 4 |
| Fishing Pole | Fishing | 1 | 8 |
| Skinning Knife | Camping | 2 | — |
| Blacksmith Hammer | Blacksmithing | 4 | 2 |
| Carpenter's Saw | Carpentry | 3 | 2 |
| Tinker's Tools | Tinkering | 3 | — |
| Mortar and Pestle | Alchemy | 1 | — |
| Tailor's Kit | Tailoring | 2 | — |
| Writer's Quill | Inscription | 1 | 1 |
If you have nothing at all
- The Provisioner gives away
- Pickaxe, Hatchet, Carpenter's Saw, Tinker's Tools
- How often
- One of each every 60 minutes
- They last
- 35 uses, whichever tool it is
- They behave as
- An Iron tool exactly — same 75 cap, same reach, no penalty