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Harvesting

Lumberjacking

Lumberjacking feeds Carpentry the way Mining feeds Blacksmithing — and, like Mining, it covers both halves of getting the material ready. Felling trees gives logs; carving those logs into boards is Lumberjacking too, exactly as smelting ore into ingots is Mining. Carpentry begins at the board. The woods are quieter than the mines but not safe — something still wanders out of the treeline now and then.

How you train it Start Lumberjacking at a forest and it chops on a timer. Higher skill unlocks the rarer woods, which are worth far more than common log for the same swing. Carving logs into boards trains it too, but only as far as 75 — past that the axe is the only way up, the same ceiling smelting has for Mining.
What you need An active hatchet, and standing in a forest. Carving boards needs neither — a Saw Pit in your house does it for you while you are elsewhere.

What the treeline gives up

Blackwood needs 110 effective skill: your own skill plus the bonus of the tool in your hand and any band. Raw skill stops at 100, so on skill alone a Grandmaster's draw ends at Valiwood — the Share at GM column — and the last column is the draw once gear has made up the difference.

SkillYieldsShare at GMShare at 110 effective
No requirementWood82.0%81.9%
65.0Dullwood4.0%4.0%
70.0Shadowwood3.5%3.5%
75.0Copperwood3.0%3.0%
80.0Bronzewood2.5%2.5%
85.0Goldwood2.0%2.0%
90.0Agawood1.5%1.5%
95.0Veriwood1.0%1.0%
99.0Valiwood0.5%0.5%
110.0 effectiveBlackwood—0.02%
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Your hatchet decides what you can take, not just how far you train: it reaches one tier past its own material and nothing richer, whatever your skill. An Iron hatchet takes nothing richer than Dullwood; anything past that gets away, and your journal names what it was. A tier bump still counts: an Iron hatchet keeps the Shadowwood a bump turns its Dullwood into, though a find already out of reach stays lost. A Valorite hatchet reaches Blackwood, the top of the ladder.

Carving logs into boards

Carving trains Lumberjacking rather than a skill of its own — the same arrangement smelting has with Mining — so the whole timber chain sits under one number, up to a ceiling of 75. A Saw Pit in your house does the carving for you.

SkillWoodBecomes
No requirementWoodWood Plank
65.0DullwoodDullwood Plank
70.0ShadowwoodShadowwood Plank
75.0CopperwoodCopperwood Plank
80.0BronzewoodBronzewood Plank
85.0GoldwoodGoldwood Plank
90.0AgawoodAgawood Plank
95.0VeriwoodVeriwood Plank
99.0ValiwoodValiwood Plank
100.0BlackwoodBlackwood Plank
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Boards are where Lumberjacking hands over — Carpentry turns them into bows, instruments and house fixtures.

Rares

Five yard pieces found only by working this skill. Any work at the skill can turn one up — every swing or craft, success or failure, and the hours you put in while logged out as well. Each stands in your yard or your house, carries its own story on its tooltip, and trades like any other item.

PieceIts story
The Ring-Counted StumpA yew stump planed flat, its rings marked in ink by three generations of fellers: the long winter, the great fire, the year the Reapers first walked. The outermost ring has no mark yet. Somebody is going to have to decide what this year was.
Reaper's BoughHacked off a Reaper in the Yew Forest by a feller having a very bad day. Every spring since, the dead limb has put out a single green leaf, and every autumn it drops it at somebody's feet — never the same person twice, and never, the fellers insist, by accident.
The Two-Man SawTwo handles, one blade, and forty years of a partnership that argued over every cut. When he retired she hung the saw up rather than learn somebody else's rhythm. The teeth on his side are worn a finger's width shorter, and she will tell you that proves nothing at all.
Cord of ValiwoodA full cord of Valiwood, split, stacked and seasoned to perfection, and far too good to put on any fire. Families have kept warm through whole winters on it without burning a single stick: they sell one log a season and buy coal.
The Fellers' OwlCarved in Yew from the hundredth tree a crew brings down, and set on a post where the hundred-and-first will fall, to keep count. Fellers swear a carved owl turns its head to follow a careless axe. Nobody has been careless in front of this one for a very long time.

Other Harvesting skills