Misc
Hiding
Hiding lowers the chance that a fight follows you when you decide to leave. It is a town-trained skill with a purely out-of-town payoff, which makes it the sort of thing you raise while doing something else and are glad of later. In a dungeon it also opens the fight for you: your first hit to land, by weapon or by spell, has a chance to be a Surprise Attack that strikes for half again as much, rising with the skill to one fight in twenty at 100.
Hiding lowers the chance a fight follows you when you break off, and gives the opening hit of a dungeon fight a chance to be a Surprise Attack for half again the damage: up to 5% at 100 skill, with a blade or a spell. Trained in town, spent in dungeons.